This damage raises to 2d6 at level 3 and 3d6 at level 5. In other words, if I can ambush my enemy, I’ll gain an extra 1d6 damage. Sneak Attack is my main combat feature, giving me additional damage when I hit an enemy with an attack roll that has advantage. I still want to pick all the locks and unarm traps as a good rogue should. However, I’ll choose my thieves’ tools proficiency along with Stealth like every other rogue I make for increased score. Overall, I’ll choose Acrobatics, Deception, Investigation and Stealth. Related Posts: Guide to Building a Monk Way of the Four Elements: DnD 5eĮxpertise doubles my proficiency bonus for 2 out of my 4 proficient skills. This way, I can utilize stealthy rogue features and magical ranged abilities early on. Our initial build choices should keep our play style in mind, so I’ll be sure to use a shortbow as my ambush weapon. When playing this trickster roll, we should remember all the abilities gained from the basic rogue class and implement those skills as well. Charisma will be the casting skill for these innate spells. I’ll also gain resistance to fire damage, as well as the thaumaturgy cantrip (level 1) and darkness once a day. Of course, this is only in retaliation to being hit, but still… ouch. Hellish rebuke (level 3) is an innate 1-a-day spell cast as a 2 nd level spell, meaning this deals 3d10 fire damage on a failed Dexterity save. Overall, this character leans into the mischief-making side of the arcane trickster.įeral tieflings are a bit more ruthless, with innate spells like hellish rebuke and a +2 Dexterity/+1 Intelligence bonus combo. Plus, I’ll gain Gnome Cunning and get advantage on Intelligence, Charisma and Wisdom saving throws. I’ll gain minor illusion as a bonus cantrip, which is a fitting addition to my spell list, and the ability to speak to small animals. Therefore, I’m thinking forest gnome and feral tiefling are my best choices.įorest gnomes gain a +2 Intelligence/+1 Dexterity bonus combo, giving them an edge in casting spells and disappearing. One of the main characteristics of this rogue is the unique use of the mage hand cantrip, allowing this rogue to pick pockets and locks from far away.īefore we dive in, why not try out your Arcane Trickster in a premade pirate campaign? Click here or below to learn more.Ĭhoose a race with Dexterity/Intelligence bonusesĭexterity and Intelligence will be key for this build-I’ll need Dexterity for Stealth and Intelligence for magic. However, I like the idea of a magic thief and treasure hunter. This type of character is more on the fun-loving side of the rogue class, considered a trickster or mischief-maker.
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